using System;
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using System.Collections.Generic;
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using System.Text;
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namespace LB_VisionControls
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{
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class LinesAccessor : IList<string>
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{
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IList<Line> ts;
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public LinesAccessor(IList<Line> ts)
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{
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this.ts = ts;
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}
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public int IndexOf(string item)
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{
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for (int i = 0; i < ts.Count; i++)
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if (ts[i].Text == item)
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return i;
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return -1;
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}
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public void Insert(int index, string item)
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{
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throw new NotImplementedException();
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}
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public void RemoveAt(int index)
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{
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throw new NotImplementedException();
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}
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public string this[int index]
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{
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get
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{
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return ts[index].Text;
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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public void Add(string item)
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{
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throw new NotImplementedException();
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}
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public void Clear()
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{
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throw new NotImplementedException();
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}
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public bool Contains(string item)
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{
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for (int i = 0; i < ts.Count; i++)
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if (ts[i].Text == item)
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return true;
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return false;
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}
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public void CopyTo(string[] array, int arrayIndex)
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{
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for (int i = 0; i < ts.Count; i++)
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array[i + arrayIndex] = ts[i].Text;
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}
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public int Count
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{
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get { return ts.Count; }
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}
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public bool IsReadOnly
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{
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get { return true; }
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}
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public bool Remove(string item)
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{
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throw new NotImplementedException();
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}
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public IEnumerator<string> GetEnumerator()
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{
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for (int i = 0; i < ts.Count; i++)
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yield return ts[i].Text;
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}
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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}
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