//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace LB_SmartVision.Properties {
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using System;
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LB_SmartVision.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap a_mti_jiantoushangfangxiangshang {
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get {
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object obj = ResourceManager.GetObject("a-mti-jiantoushangfangxiangshang", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap a_mti_jiantouxiafangxiangxia {
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get {
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object obj = ResourceManager.GetObject("a-mti-jiantouxiafangxiangxia", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap a_mti_jiantouyoufangxiangyou {
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get {
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object obj = ResourceManager.GetObject("a-mti-jiantouyoufangxiangyou", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap a_mti_jiantouzuofangxiangzuo {
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get {
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object obj = ResourceManager.GetObject("a-mti-jiantouzuofangxiangzuo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap a_mti_xinzengxinzeng {
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get {
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object obj = ResourceManager.GetObject("a-mti-xinzengxinzeng", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap a_mti_zhuangtailoudou {
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get {
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object obj = ResourceManager.GetObject("a-mti-zhuangtailoudou", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_APPjianpan {
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get {
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object obj = ResourceManager.GetObject("mti-APPjianpan", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_bangzhuzhongxin {
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get {
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object obj = ResourceManager.GetObject("mti-bangzhuzhongxin", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_caogaoxiang {
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get {
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object obj = ResourceManager.GetObject("mti-caogaoxiang", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_chakanxiangqing {
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get {
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object obj = ResourceManager.GetObject("mti-chakanxiangqing", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_chexiao {
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get {
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object obj = ResourceManager.GetObject("mti-chexiao", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_duihao {
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get {
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object obj = ResourceManager.GetObject("mti-duihao", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_fangkongquanpeizhi {
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get {
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object obj = ResourceManager.GetObject("mti-fangkongquanpeizhi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_fuzhi {
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get {
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object obj = ResourceManager.GetObject("mti-fuzhi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_gengduo {
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get {
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object obj = ResourceManager.GetObject("mti-gengduo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_guanbi {
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get {
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object obj = ResourceManager.GetObject("mti-guanbi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_guankongpeizhi {
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get {
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object obj = ResourceManager.GetObject("mti-guankongpeizhi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_guanlian {
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get {
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object obj = ResourceManager.GetObject("mti-guanlian", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_guanzhu {
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get {
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object obj = ResourceManager.GetObject("mti-guanzhu", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jia {
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get {
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object obj = ResourceManager.GetObject("mti-jia", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jian {
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get {
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object obj = ResourceManager.GetObject("mti-jian", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiantoushang {
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get {
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object obj = ResourceManager.GetObject("mti-jiantoushang", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiantouxia {
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get {
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object obj = ResourceManager.GetObject("mti-jiantouxia", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiantouyou {
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get {
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object obj = ResourceManager.GetObject("mti-jiantouyou", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiantouyou_1 {
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get {
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object obj = ResourceManager.GetObject("mti-jiantouyou-1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiantouzuo {
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get {
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object obj = ResourceManager.GetObject("mti-jiantouzuo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiantouzuo_1 {
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get {
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object obj = ResourceManager.GetObject("mti-jiantouzuo-1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jiemi {
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get {
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object obj = ResourceManager.GetObject("mti-jiemi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jieshu {
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get {
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object obj = ResourceManager.GetObject("mti-jieshu", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_jinzhi {
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get {
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object obj = ResourceManager.GetObject("mti-jinzhi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_mima {
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get {
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object obj = ResourceManager.GetObject("mti-mima", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_pinglun {
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get {
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object obj = ResourceManager.GetObject("mti-pinglun", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_pizhu {
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get {
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object obj = ResourceManager.GetObject("mti-pizhu", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_pizhuxinxi {
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get {
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object obj = ResourceManager.GetObject("mti-pizhuxinxi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_qidongyujing {
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get {
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object obj = ResourceManager.GetObject("mti-qidongyujing", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_qiehuan {
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get {
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object obj = ResourceManager.GetObject("mti-qiehuan", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shaixuan {
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get {
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object obj = ResourceManager.GetObject("mti-shaixuan", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shanchu {
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get {
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object obj = ResourceManager.GetObject("mti-shanchu", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shangchuan {
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get {
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object obj = ResourceManager.GetObject("mti-shangchuan", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shezhi {
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get {
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object obj = ResourceManager.GetObject("mti-shezhi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shipinpeizhi {
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get {
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object obj = ResourceManager.GetObject("mti-shipinpeizhi", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shousuo {
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get {
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object obj = ResourceManager.GetObject("mti-shousuo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
|
}
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Bitmap mti_shouzhe {
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get {
|
object obj = ResourceManager.GetObject("mti-shouzhe", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
|
}
|
}
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|
/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_shuangjiantouyou {
|
get {
|
object obj = ResourceManager.GetObject("mti-shuangjiantouyou", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_shuangjiantouzuo {
|
get {
|
object obj = ResourceManager.GetObject("mti-shuangjiantouzuo", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_shuaxin {
|
get {
|
object obj = ResourceManager.GetObject("mti-shuaxin", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_sousuo {
|
get {
|
object obj = ResourceManager.GetObject("mti-sousuo", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_tuisong {
|
get {
|
object obj = ResourceManager.GetObject("mti-tuisong", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_tuisongjilu {
|
get {
|
object obj = ResourceManager.GetObject("mti-tuisongjilu", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_tuozhuaizhongxin {
|
get {
|
object obj = ResourceManager.GetObject("mti-tuozhuaizhongxin", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_weiguanlian {
|
get {
|
object obj = ResourceManager.GetObject("mti-weiguanlian", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_xiazai {
|
get {
|
object obj = ResourceManager.GetObject("mti-xiazai", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_zhankai {
|
get {
|
object obj = ResourceManager.GetObject("mti-zhankai", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_zhiding {
|
get {
|
object obj = ResourceManager.GetObject("mti-zhiding", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_zhongqi {
|
get {
|
object obj = ResourceManager.GetObject("mti-zhongqi", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
|
/// <summary>
|
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
/// </summary>
|
internal static System.Drawing.Bitmap mti_ziyuanpeizhi {
|
get {
|
object obj = ResourceManager.GetObject("mti-ziyuanpeizhi", resourceCulture);
|
return ((System.Drawing.Bitmap)(obj));
|
}
|
}
|
}
|
}
|