using LB_VisionProcesses.Communicators; using LB_VisionProcesses.Communicators.TCom; using ReaLTaiizor.Forms; using RJCP.IO.Ports; using System.Diagnostics; namespace LB_SmartVision.Forms.Pages.CommunicatorPage { public partial class CommunicatorForm : MaterialForm { BaseCommunicator communicator { get; set; } public CommunicatorForm() { InitializeComponent(); } public CommunicatorForm(BaseCommunicator communicator, string name) { InitializeComponent(); if (communicator == null) return; cmbIP.Enabled = false; txtIP.Enabled = false; txtPort.Enabled = false; this.Text = name; if (communicator is UARTPort) { //统计可用端口 SerialPortStream temp = new SerialPortStream(); string[] ArryPort = temp.GetPortNames(); for (int i = 0; i < ArryPort.Length; i++) cmbIP.Items.Add(ArryPort[i]); cmbIP.Text = communicator.CommunicatorConnections["地址"]?.ToString(); txtPort.Text = communicator.CommunicatorConnections["端口"]?.ToString(); txtIP.Visible = false; cmbIP.Visible = true; lblIP.Text = "COM口"; lblPort.Text = "波特率"; } else if (communicator is TCPClient || communicator is TCPServer) { txtIP.Text = communicator.CommunicatorConnections["地址"]?.ToString(); txtPort.Text = communicator.CommunicatorConnections["端口"]?.ToString(); txtIP.Visible = true; cmbIP.Visible = false; lblIP.Text = "地址"; lblPort.Text = "端口"; } else if (communicator is LocalMonitor) { txtIP.Text = communicator.CommunicatorConnections["地址"]?.ToString(); txtPort.Text = communicator.CommunicatorConnections["端口"]?.ToString(); txtIP.Visible = true; cmbIP.Visible = false; lblIP.Text = "监控文件"; lblPort.Text = "写入文件"; } this.communicator = communicator; //加载回调函数 Subscribe(); } private void CommunicatorForm_FormClosing(object sender, FormClosingEventArgs e) => Unsubscribe(); public void Unsubscribe() { try { if (communicator == null) return; //取消回调函数 communicator.MessageReceived -= ShowReceiveMsg; } catch (Exception ex) { // 记录错误信息 Debug.WriteLine($"错误: {ex.Message}"); } } public void Subscribe() { try { if (communicator == null) return; //取消回调函数 communicator.MessageReceived -= ShowReceiveMsg; //加载回调函数 communicator.MessageReceived += ShowReceiveMsg; } catch (Exception ex) { // 记录错误信息 Debug.WriteLine($"错误: {ex.Message}"); } } /// /// 通讯回调运行 /// /// /// private void ShowReceiveMsg(string strReceiveMsg) { // 如果当前不是 UI 线程,则通过 Invoke 将操作调度到 UI 线程 if (this.InvokeRequired) { this.Invoke(new Action((msg) => { // 更新 UI 控件,比如显示接收到的消息 this.txtReceiveMsg.AppendText(("[接收]" + DateTime.Now.ToString() + ":" + msg)); this.txtReceiveMsg.AppendText("\r\n"); this.txtReceiveMsg.SelectionStart = this.txtReceiveMsg.Text.Length; this.txtReceiveMsg.ScrollToCaret(); }), strReceiveMsg); } else { // 如果已经在 UI 线程上,直接更新 UI this.txtReceiveMsg.AppendText(("[接收]" + DateTime.Now.ToString() + ":" + strReceiveMsg)); this.txtReceiveMsg.AppendText("\r\n"); this.txtReceiveMsg.SelectionStart = this.txtReceiveMsg.Text.Length; this.txtReceiveMsg.ScrollToCaret(); } } private void ShowSendMsg(string strSendMsg) { // 如果当前不是 UI 线程,则通过 Invoke 将操作调度到 UI 线程 if (this.InvokeRequired) { this.Invoke(new Action((msg) => { // 更新 UI 控件,比如显示接收到的消息 this.txtReceiveMsg.AppendText(("[发送]" + DateTime.Now.ToString() + ":" + msg)); this.txtReceiveMsg.AppendText("\r\n"); this.txtReceiveMsg.SelectionStart = this.txtReceiveMsg.Text.Length; this.txtReceiveMsg.ScrollToCaret(); }), strSendMsg); } else { // 如果已经在 UI 线程上,直接更新 UI this.txtReceiveMsg.AppendText(("[发送]" + DateTime.Now.ToString() + ":" + strSendMsg)); this.txtReceiveMsg.AppendText("\r\n"); this.txtReceiveMsg.SelectionStart = this.txtReceiveMsg.Text.Length; this.txtReceiveMsg.ScrollToCaret(); } } private void btnSend_Click(object sender, EventArgs e) { if (communicator == null) return; if (communicator.SendMessage(txtSendMsg.Text)) ShowSendMsg(txtSendMsg.Text); } private void btnRuleSend_Click(object sender, EventArgs e) { if (communicator == null) return; string SendMsg = txtSendMsg.Text; byte[] HexByte = BaseCommunicator.strToHexByte(SendMsg); ushort crcHexByte = BaseCommunicator.CRC16Calculate(HexByte, HexByte.Length); string crcString = crcHexByte.ToString("X4"); //HexByte = strToHexByte(strSendMsg + crcString); SendMsg = SendMsg + crcString; if (communicator.SendMessage(SendMsg)) ShowSendMsg(SendMsg); } } }