using LB_VisionProcesses; using LB_VisionProcesses.Communicators; using System.IO.Ports; namespace LB_VisionProcesses.Communicators.Modbus { public class ModbusTCPMaster : BaseCommunicator { public SerialPort SerialPort = new SerialPort(); // 构造函数 public ModbusTCPMaster(string name = "ModbusTCP主站") { CommunicatorConnections.Add("地址", "COM1"); CommunicatorConnections.Add("端口", "9600"); CommunicatorBrand = CommunicatorBrand.ModbusTCPMaster; CommunicatorName = name; } public void SetConfigure(string portName, int baudRate = 9600, Parity parity = Parity.None, int dataBits = 8, StopBits stopBits = StopBits.One) { SerialPort.PortName = portName; SerialPort.BaudRate = baudRate; SerialPort.Parity = parity; SerialPort.DataBits = dataBits; SerialPort.StopBits = stopBits; SerialPort.NewLine = "\r\n"; // 设置行结束符 SerialPort.ReadTimeout = 500; // 设置读取超时 SerialPort.WriteTimeout = 500; // 设置写入超时 } public override bool Connect() { try { Disconnect(); //波特率 int PORT = 0; if (!int.TryParse(this.CommunicatorConnections["端口"].ToString(), out PORT)) { Msg = string.Format("端口未设置"); return false; } if (!CommunicatorConnections.Contains("地址")) { Msg = string.Format("地址未设置"); return false; } //串口号 string IP = CommunicatorConnections["地址"].ToString(); if (!SerialPort.IsOpen) { SerialPort = new SerialPort(); SetConfigure(IP, PORT); SerialPort.Open(); bConnected = true; //SerialPort.DataReceived += SerialPort_DataReceived; // 启动心跳线程 bHeart = true; //heartbeatThread = new Thread(SendHeartbeat); //heartbeatThread.IsBackground = true; //heartbeatThread.Start(); IProcess.lstCommunicators.Add(this); return true; } else { Msg = $"原串口关闭失败无法重新打开"; return false; } } catch (Exception ex) { Msg = $"失败,串口已经启动: {ex.Message}"; return false; } } public override bool Disconnect() { try { bConnected = false; if (SerialPort == null) { SerialPort = new SerialPort(); return true; } if (SerialPort.IsOpen) { //SerialPort.DataReceived -= SerialPort_DataReceived; SerialPort.Close(); // 关闭串口 } SerialPort = new SerialPort(); IProcess.lstCommunicators.Remove(this); return true; } catch (Exception ex) { bConnected = false; Msg = $"断开串口时出错: {ex.Message}"; return true; } } public override bool SendMessage(byte[] sBytes) { bool bret = false; if (SerialPort == null || !SerialPort.IsOpen) return bret; try { SerialPort.Write(sBytes, 0, sBytes.Length); bret = true; } catch { } return bret; } public override bool SendMessage(string message) { if (bConnected) { try { //空消息不发送 if (string.IsNullOrEmpty(message) || message.Trim() == "") return true; //发送前清空接收消息 strReceiveMsg = string.Empty; SerialPort.Write(message); // 发送消息 return true; } catch (Exception ex) { Msg = $"发送消息时出错: {ex.Message}"; return false; } } else { Msg = "串口未打开"; return false; } } public override string ReceiveMsg() { string msg = string.Empty; for (int i = 0; i <= 3; i++) { if (string.IsNullOrEmpty(strReceiveMsg)) Thread.Sleep(50); else { lock (strReceiveMsg) { msg += strReceiveMsg; strReceiveMsg = string.Empty; } //串口数据需要使用累加方式 //return msg; } } return msg; } } }